Thursday, September 10, 2009

PTR: Patch 3.2.2. Death Knight Changes.


Some changes are pending for Death Knights. Please bear in mind these changes are only on the PTR (Play Test Realm) and may change without notice once the patch is applied to the live servers.



Blood
  • Heart Strike now has its total damage increased by 10% for each of your diseases on the target to the primary target, and half that to the secondary target.
  • Vampiric Blood now lasts 10 sec. (Down from 20 sec.)
  • Subversion now also affects Scourge Strike.

Frost

Unholy
  • Bone Shield cooldown has been lowered from 2 min to 1 min.
  • Dirge no longer affects Obliterate.

Tier 9
Glyphs
  • Glyph of Scourge Strike - Your Scourge Strike increases the duration of your Blood Plague and Frost Fever on the target by 3 sec, up to a maximum of 9 additional seconds. (Old - Your Scourge Strike has a 25% chance to cause Blood Plague and Frost Fever.)
  • Glyph of Unbreakable Armor - Increases the armor granted by Unbreakable Armor by 20%. (Old - Increases the amount of damage absorbed by Unbreakable Armor by 20%.)
  • Glyph of Vampiric Blood - Increases the duration of your Vampiric Blood by 5 sec. (Down from 10 sec)

What caught my attention are the changes to frost. I'm glad to see that there are some revisions to their tanking aspect that helps undo a little bit of the previous nerfs the class endured. The change to bone shield will just make them a little harder to take out in PVP.

I don't really play a DK seriously but I have friends that do. I am glad at least they are being buffed to be a bit more survivable then before. Maybe now some whiners won't complain about a DK as a tank. I've not had problems with any DK tank as a healer. Folks just are spoiled.

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